About Us

We are a team of aviation nerds and we have been developing regional jets for flight sims since 2013. Our universe revolves around flight simulation, and we do everything to make it an effortless and enjoyable experience.

We value building strong connections with our customers. You can always find us actively engaging with our community on the forums, or through our Not-A-Newsletter.

 
Embraer E140 by X-Crafts for X-Plane 12.jpg
 

Meet the Team

 
 

Marko | Founder

MARKO MAMULA

The founder of X-Crafts

Marko is the founder of X-Crafts. Although living in London UK, he is half Czech, half Serbian, and born in Italy.

His journey began at 18, driven by a passion for flight simulation and aircraft creation. Despite earning a mechanical engineering degree, and a Master' in Visual Effects for films, neither could match the creativity or passion he felt for X-Plane. In 2019, he took the plunge, dedicating himself entirely to X-Crafts.

Marko manages the team and handles all principal aircraft development in X-Plane as well as all 3D modeling, instrumentation, textures, and anything and everything in between, from creating tutorials to sharing the behind-the-scenes of X-Plane development in the Not-A-Newsletter.

Apart from Flight Sims, Marko is a passionate world explorer, filmmaker, photographer. Find out more at markomamula.com.

 
 
 
Steve Wilson | Systems Developer

Steve | Systems Developer

STEVE WILSON

The creative mastermind behind our software magic

Steve has been an active flight simulation enthusiast for over 20 years, and began working as a freelance software developer in 2007, supporting the development of a new MFD for the Aero L-159 ALCA, creating an interface plugin with X-Plane 9.  Since that initial experience, he has worked with several commercial aviation establishments and add-on development teams. His first major creation for X-Crafts was the Tekton Flight Management System, which has continued to grow and improve in response to user reactions.  

Steve handles all software development for X-Crafts as well as updater automation, DRM management and first line tech support.  He has degrees in both Business Administration and Computer Aided Design, and resides in Tucson, Arizona, USA. When not buried in Microsoft Visual Studio, Steve can be found working on or flying in his full-size physical flight sim cockpit. 

 
 

TODD FLECK | Sound engineer

All the sounds for all our products have been created by Todd Fleck. For the E-Jets Family, Todd has rebuilt his original E-Jets FMOD from the ground up to get a truly immersive audio experience for the new E-Jets Family. Our real-world pilots have really praised his work so far, which is great because this is really something only real pilots can judge.

CAMERON GARNER | Aerodynamics

Cameron Garner, a well-known X-Plane veteran, and a moderator at X-Plane.org, is responsible for the flight models. He has really tried to match the real performance and flight characteristics of the E-Jets as closely as possible. These have all been tested and approved by our team of real-world pilots!

 
 

Todor radonov | software developer

Todor is one of our new developers. He joined us in 2023, first developing the Steep Approach System for the E-Jets, and he is now working on the ERJ Family v2 for X-Plane 12.

Julia De Mille | software developer

Julia joined us in 2024 to further improve the autopilot capabilities of the E-Jet Family. Her first project was developing the ILS Autotune and we’re excited to see what she will develop next!

 
 

LIVERY PAINTERS

We are also collaborating with a couple of very talented livery painters that are creating over forty liveries that will be ready on release. Let’s not forget all our beta testers who tirelessly test our products and who make us aware of any shortcomings.

REAL WORLD Pilots & Beta testers

In addition to that, there are dozens of real-world pilots whose additional feedback allows us to reach greater precision in the simulation, as well as many beta testers all around the world who test all our software before we release it, and who are directly responsible for the high reliability of our products.

 
 
 

Product Release Timeline:

X-Crafts History

From our earliest innovations to the latest cutting-edge creations, this page showcases the timeline of when we introduced each of our products. Join us as we celebrate the milestones that reflect our passion for pushing boundaries and delivering exceptional experiences.

 

Embraer E195 v1.0

Released on December 15, 2013

This marked the first airplane released by X-Crafts, which set us on the journey of creating regional jets for X-Plane.

Embraer E175 v1.0

Released on December 5, 2015

The E175 introduced many new features, the highlight being the new Custom Tekton FMS which was a big step up compared to the default X-Plane 10 FMS.

Embraer E175 v2.0

Released on September 22, 2016

This was a major new version which brought significant improvements to the custom FMS and Systems.

Embraer E195 v2.0

Released on January 24, 2017

The E195 was elevated to the same level of quality as the E175 v2.0 and they could now be purchased in a combo deal.

ERJ Family v1.0.0

Released on May 23, 2019

A groundbreaking release of five brand new aircraft: E135, E140, E145 & E145XR, and Legacy 650 .

These products set the new standard for these regional jets in the flight simulation market and they defined the course of where X-Crafts was headed.

Discover the ERJ Family

Free E-Jets

Released on February 11, 2023

We have released the X-Plane 11 version of our previous E175 v2.5 & E195 v2.5 entirely for free to the whole community!

E-Jets Family v1.0.0

Released on May 10, 2023

After nearly 10 years in the business, we took everything we learned and we completely rebuilt the E-Jets from the ground up, and this time we included all of them: E170, E175, E190 and E195.

These products set the new standard for these regional jets on the flight simulation market and we are thrilled to now offer you a truly authentic version of the E-Jets.

 

Our Future Projects:

Development Roadmap

 You might be wondering what the future holds for X-Crafts. While the possibilities are endless, our ultimate goal is to be great, not big. We want to be a fine‑dining restaurant with a smaller menu, rather than a fast food chain. That way we will be able to guarantee that every item on the menu will be great. With that said, let’s have a look at what we have planned right now.

 

Lineage 1000

We are working on adding the fifth member of the E-Jets Family into the product line.

The Lineage 1000 is a business jet version of the E190, with a luxury cabin, and an extended range, allowing you to cross oceans!

All owners of the full E-Jets Family will receive the Lineage 1000 for free as part of a future update.

ERJ Family v2

Once the E-Jets Family is updated to a very stable version, we are planning to start working on the ERJ Family v2.

This update will bring an authentic FMS, a high-resolution authentic Nav Map, a brand new flight model, improved systems, and full compatibility with X-Plane 12.

Due to all the time and resources invested into adding all of these features, the ERJ Family v2 will be a paid upgrade for existing customers of the ERJ v1.

E-Jets E2 Family

Many people ask us if we will also develop the new E2 variants of the E-Jets. Possibly, but not anytime soon.

Right now, we want to focus on improving the E-Jets E1 and ERJs as much as possible. We want to always be able to provide the most authentic experience of flying these jets and there are many areas in which we can still get better. So that is the plan for the next few years.